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GPU Mining is Dead, Where are my Cheap GPUs?
Let's talk GPU prices and this month's update is very interesting because of two key factors: the fi...
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Coleco: Gone But Not Forgotten
For those growing up in the 1980s, the name "Coleco" stirs up nostalgic memories of a gaming era lon...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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The Best Gaming Concept Art of 2016
Here, after much deliberation, is a collection of the best concept art from video games released in...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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How This Long
I've been an iPhone user for over six years now, around the time the iPhone 4 came out I switched fr...
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GPU Availability and Pricing Update: March 2022
It's been one year since we've been tracking GPU prices, and honestly we were not hoping to be here...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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The Best Video Game Handguns
If you've played video games, you've encountered a handgun. In the right game, a handgun can be an o...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...