徐一丹
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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The 12 Best Games on the iPhone
You’ve got yourself an iPhone and you want to play some games on it. You might not want to just plun...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Performance
If you are in the market for a new PC, you're probably all too aware of the huge variety of differen...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Against All Odds: How Netflix Made It
Home video rentals were already a $16 billion industry when Reed Hastings and Marc Randolph decided...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Inside the Murky Process of Getting Games on Steam
These days, it seems like Valve will let just about anything on Steam. Programs like Greenlight and...
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The 10 Most Anticipated PC Games of 2017
2016 was a decent if unspectacular year for PC gaming. Several popular game franchises received high...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...