綦江县
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Why Building a Gaming PC Right Now is a Good Idea: Good Timing, Great Hardware, Right Prices
What a difference a year makes. It was about this time last year that we discussed why building a ga...
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Sustainable Computing, Explained
When it comes to the topic of greenhouse gas emissions, the traditional culprits usually fall under...
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Graphics Card Pricing Update: December 2018
Time is running out for 2018, so this will be last update to our series that explores graphics card...
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A PC Gaming Music Journey: From Doom to Terraria, System Shock, and More Memorable Soundtracks
A few years back, we published a feature highlighting memorable video game music from the 8-bit and...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Intel Rocket Lake Preview: A New Architecture
How the mighty have fallen. Intel, a name synonymous with computing. Intel Inside, a phrase synonymo...
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Microsoft Flight Simulator 2020 Benchmarked
Today we're benchmarking a cargo plane load of graphics cards in the new Microsoft Flight Simulator...
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A Games List of Only Amazing Hidden Indie Gems and Snubs
Over the past year we've been slammed with a barrage of superb games, from AAA blockbusters such as...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...