郭可盈
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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Blasts From the Past: TechSpot Staff's Favorite Tech of the Last Decade
In the world of tech, change is constant. R&D relentlessly pushes the limits of size, performanc...
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Blasts From the Past: TechSpot Staff's Favorite Tech of the Last Decade
In the world of tech, change is constant. R&D relentlessly pushes the limits of size, performanc...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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The History of the Microprocessor and the Personal Computer
The personal computing business as we know it owes itself to an environment of enthusiasts, entrepre...
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Six Mobile Tech Trends to Watch in 2018
We're a few weeks into 2018, MWC is now behind us, and we're starting to get a good look at the tren...
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The Rise, Fall and Revival of AMD
AMD is one of the oldest designers of large scale microprocessors and has been the subject of polari...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...