具俊烨
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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow
Consoles have come a very long way since the arrival of first-generation machines from Atari and Col...
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Standing Desk Starter Guide
It can be easy to talk yourself out of standing at a computer desk. Besides the feat of parting with...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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What's Thermal Throttling and How to Prevent It
Heat is an inevitable byproduct of work. It's generated when you start a car's engine, go for a bris...
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How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....