童冰玉
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Overclocking Intel Non
We're revisiting Intel's locked Alder Lake CPUs with a special sneak peak of an upcoming MSI motherb...
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Is 6GB VRAM Enough for 1440p Gaming? Testing Usage with Nvidia's RTX 2060
Today we're investigating claims that the new GeForce RTX 2060 is not a good buy because it only fea...
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Top 10 Hacks for Microsoft PowerPoint
For countless people working in business, education, and entertainment, the most commonly used tool...
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AMD Ryzen 5000 IPC Performance Tested
Today we'll be taking a look at Zen 3's IPC performance. IPC stands for "instructions per cycle" and...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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What is a Checksum, and What Can You Do With It?
You're about to click on a download button and notice a weird looking code next to it. It doesn't se...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...