江智民
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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Culture Smash: The State of PC Gaming in Japan
Cold rain drizzles outside. Inside, everything is pink, round, and frilly. The first floor of this o...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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The Ideal Smartphone for 2016
In 2015 I saw a ton of great smartphones hit the market; so many, in fact, that it's getting harder...
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How to Optimize Your Internet Connection for Gaming
You can have a super fast gaming PC with an RTX 3080 graphics card onboard and other speedy componen...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
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E3 2014 PC Game Trailer Roundup
Didn't clear your schedule to track E3? Here are 40 plus PC game trailers from the event along with...
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Patched Laptops: Testing Meltdown & Spectre Patches on Ultraportable
You've probably seen our coverage and tests over the past few weeks on the Meltdown and Spectre vuln...