绍萱
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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Halo Infinite PC Graphics Benchmark
Today we're taking a look at Halo Infinite's graphics performance by testing over 30 Nvidia and AMD...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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Dual Booting: Windows and Ubuntu
Dual booting is a great way to get the best of both worlds of Windows and Linux. It’s relatively str...
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21+ Programs to Analyze and Benchmark Your Hardware
You've just bought a new gaming desktop, or a laptop for the office. Maybe you've upgraded your comp...
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Productivity Boost: Enable 'Night Mode' on All Your Devices
Why it matters:It's becoming common knowledge that exposure to blue light can suppress the productio...
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The Dark Web: Exploring the Hidden Internet
In the realm of the Internet, few things carry as infamous a reputation as the Dark Web. Widely util...
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How Hot is Too Hot for PC Hardware?
With power limits of CPUs and graphics cards climbing ever higher, and news reports of chips hitting...
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50 Years of Video Games
For a little over 50 years, video games have been a significant part of popular culture, for million...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Why Do Image Files Need Different Formats?
Most of your digital photos are stored in the JPEG format (a.k.a. JPG), but when you download an ima...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...