林沐桦
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Ryzen 5 3600 vs. 3600X: Which should you buy?
We were among the first publications to review the Ryzen 5 3600 and at $200 we found the 6-core, 12-...
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10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...
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Ryzen 5 2600X vs. 2600: Which should you buy?
If you've got some $200 to spend on a new CPU and you want something that can handle any and all tas...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 2: Insane Graphics Card Prices
We're hardly two weeks into 2018 and it's been a wild ride for the tech industry already (CES notwit...
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How to Get Your Significant Other Into Gaming
You play games, but your significant other does not. It's a common scenario that can be a point of c...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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How Arm Came to Dominate the Mobile Market
Whenever you think of mobile computing hardware, Arm is likely the first company that comes to mind,...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...