神思者
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 1
As part of my job reviewing smartphones for TechSpot, I find myself using Android devices most of th...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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Building a Small Form Factor Gaming System with the Silverstone Sugo SG10 and Haswell Hardware
For years now we've had the ability to take a compact Micro ATX motherboard along with a high-end GP...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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7 Tech Predictions for 2019
Though it's a year shy of the big decade marker, 2019 looks to be one of the most exciting and most...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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The Most Popular Computing Device Has Yet to Be Invented: The 15
I've wanted to write this for some time, but hadn't because there was no solid data to back-up my as...
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Can You Build a Gaming PC for $500?
In a world where a decent graphics card can cost the same as a new cutting-edge console, you'd be fo...
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S3 Graphics: Gone But Not Forgotten
These days, it's rare to see a new hardware company break ground in the world of PCs. However, 30 ye...