龙喆一
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Cost Per Frame: Best Value Graphics Cards Right Now
For those who missed it, we recently published our GPU pricing update for April 2022, which saw pric...
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Display Tech Compared: TN vs. VA vs. IPS
When choosing a new computer monitor, the type of panel used by the display is a key piece of inform...
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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Why Refresh Rates Matter: From 30Hz to 540Hz
Are higher refresh rates better for gaming? Yes, they are. In this article we'll explain why refresh...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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We Bought the Cheapest DDR5 RAM Modules We Could Find, Are They Any Good?
For this article we're doing something simple: find the cheapest DDR5 RAM we could get our hands on,...
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7 Red Flags When Choosing Cheap PC Components
Building your own gaming PC is once again an option, even if your budget is small, after over a year...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...