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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Revisiting the Radeon R9 280X / HD 7970
Continuing along with revisiting some of our favorite old graphics cards, today we'll be checking ba...
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Anatomy of a Motherboard
You might have a desktop PC at work, school, or home. You might use one to work out tax returns or p...
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Ever Wondered How Those Computer
Depending on where you live, you've likely seen a house with crazy flashing Christmas lights that ch...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Assembling a DIY PC Speaker System
I was bitten by the audiophile bug at a relatively young age. When I was in my early teens, my paren...