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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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What Are Chiplets and Why They Are So Important for the Future of Processors
While chiplets have been in use for decades, they've been employed sparingly and for very specific p...
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Why Peter Molyneux's Godus is Such a Disaster
"You know what Peter Molyneux's like," an ex-22Cans employee told me while trying to sum up the infa...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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GPU Availability and Pricing Update: January 2022
It's that time of the month, time to assess the current GPU market and see what on earth is going on...
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50 Years of Video Games
For a little over 50 years, video games have been a significant part of popular culture, for million...
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Google Drive Alternatives: Improving Privacy and Security
In an age of eroding online privacy and increasing corporate surveillance, many are looking for a go...
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DisplayPort vs HDMI: What's Best for High Refresh Rate Gaming?
Modern graphics cards and monitors usually offer two port options for connecting them together: Disp...
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...