本田雅人
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The Best Gaming Concept Art of 2016
Here, after much deliberation, is a collection of the best concept art from video games released in...
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Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
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Then and Now: Six Generations of $200 Mainstream Radeon GPUs Compared
A few weeks ago we published our latest feature in the 'Then and Now' series, testing and comparing...
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WTF: 10 of the Weirdest Products Ever
First, a friendly disclaimer. This is not a holiday shopping list. If you were hoping to find someth...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Soon No One Will Care About a Phone's Battery Life
I've heard some depressing things as an entrepreneur in the mobile space.This app has too many anima...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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The Year in Tech: 2014 Top Stories
As the year comes to a close it's time to take a look back at some of the events that shaped the tec...
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Android Performance Tips and Tweaks
Android phones have a habit of getting bogged down after 6 to 12 months of use (or do they?). A phon...
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CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
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10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...