苏州市
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Radeon VII & GeForce RTX 2080 using Ryzen 7 2700X & Core i7
Today we're looking at a few different hardware configurations to see if certain matchups work bette...
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10+ Tools for Finding and Deleting Duplicate Files on Windows
We've covered many ways that you can save space on your storage drives over the years, most recently...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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The 10 Worst Things About Building a New Gaming PC
Building a gaming PC can be difficult and stressful. There are a thousand things that could go wrong...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...