光永亮太
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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8 Free to Play Games That Are Too Good to Be True
The gaming world is making a dramatic shift towards free to play games. Of course, full price retail...
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21+ Programs to Analyze and Benchmark Your Hardware
You've just bought a new gaming desktop, or a laptop for the office. Maybe you've upgraded your comp...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...
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Display Tech Compared: TN vs. VA vs. IPS
When choosing a new computer monitor, the type of panel used by the display is a key piece of inform...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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The Rise of Power: Are CPUs and GPUs Becoming Too Energy Hungry?
Every couple of years, a new generation of computer processors is launched. For a long time, CPUs se...
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Building a Hackintosh with Quo's Any OS Motherboard
Apple famously transitioned away from PowerPC processors in favor of Intel's back in 2006. The move...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...