柴田淳
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Ethereum Mining GPU Benchmark
Today we're going to take a quick look at how current generation GPUs, along with a few older ones,...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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PC Games That Weren't Cancelled, But Should Have Been
Although some decent games do poorly for no good reason, many titles are so headscratchingly bad tha...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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Far Cry 5 Benchmarked: 50 GPUs Tested
Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, marking...
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Patched Desktop PC: Meltdown & Spectre Benchmarked
Following up to our initial testing of the Meltdown patch for Windows 10, today we're looking deeper...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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What's Thermal Throttling and How to Prevent It
Heat is an inevitable byproduct of work. It's generated when you start a car's engine, go for a bris...