钟汉良
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Intel Rocket Lake Preview: A New Architecture
How the mighty have fallen. Intel, a name synonymous with computing. Intel Inside, a phrase synonymo...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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The History of Lightsabers in Video Games
The lightsaber is the main weapon of the Jedi and Sith and is seen often in the main Star Warsfilms...
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10 Games to Chill Out and Lower Your Stress Levels
Like movies, video games can evoke a variety of emotions. Games like Resident Evil or Silent Hill ca...
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Best Value FreeSync Monitors for GeForce Owners
Ever since Nvidia opened up support for adaptive sync monitors on GeForce GPUs, we've been receiving...
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Why You Can't Buy Books from the Kindle app on iPhone or iPad in 2018
Spoiler alert:It's the same reason you couldn't in 2017 or previous years for that matter.Apple user...
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How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...
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Assassin's Creed Origins: How Heavy is It on Your CPU?
Today we're doing a little benchmarking, a little playing around with Assassin's Creed Origins to se...