成诗京
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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The Biggest Tech Fails of the Last Decade
Any organization, be it a multi-billion-dollar corporate behemoth or lowly startup, can launch a hyp...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Explainer: What is Machine Learning?
Machine learning (ML) has become a hot topic in the last few years, but what you may not realize is...
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Android Performance Tips and Tweaks
Android phones have a habit of getting bogged down after 6 to 12 months of use (or do they?). A phon...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Strange Brigade Benchmarked
Video game developer Rebellion is well recognized today for their work on the Sniper Elite series. I...
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Anatomy of a Power Supply Unit (PSU)
Every single desktop PC, console, or laptop has one of these. It doesn't boost your frame rate or ch...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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The 10 Best Things About Building a New Gaming PC
Building a gaming PC can be time-consuming and stressful. There are a thousand things that could go...
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Then and Now: 5 Generations of GeForce Graphics Compared
It may not seem like it, but we've been gaming on DirectX 11 graphics hardware for half a decade. Th...