万茜
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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Intellivision: Gone But Not Forgotten
One day in 1979, during Christmas break, I sneaked into my parents' bedroom while they were away, ho...
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Is the Ryzen 3 3300X Better Value than the Ryzen 5 3600?
Today we're revisiting AMD's budget-oriented Ryzen 3 3300X. This Ryzen 3 CPU thoroughly impressed us...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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Then and Now: How 30 Years of Progress Have Changed PCs
The humble personal computer has been a part of our lives, directly or indirectly, for nearly five d...
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The OLED Burn
Over the course of the last month, we have been purposefully using a 4K OLED monitor in ways that wi...
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Threadripper 3990X TRX40 VRM Torture Test feat. Asus ROG Zenith II Extreme Alpha
Today we're going to perform some AMD TRX40 motherboard VRM thermal testing using the powerful 64-co...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Ryzen 5 3600 + RTX 3080: Killer Combo or Not?
Today we're taking a look back at AMD's value king, the Ryzen 5 3600, but this time with the GeForce...