林美
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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How to Remote Access Your Computer with Chrome
There are plenty of scenarios and options when it comes to computer remote access. TeamViewer is a g...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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15+ Titles Every PC Gamer Should Own
There are thousands upon thousands of PC games out there, and hundreds of good ones. However, some h...
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Anatomy of a Power Supply Unit (PSU)
Every single desktop PC, console, or laptop has one of these. It doesn't boost your frame rate or ch...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...
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Estimating CPU Performance Using Amdahl's Law
If you are in the market for a new computer, or thinking of upgrading your current system, choosing...
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5 Ways to Access a Locked Windows Account
Coming to the aid of a fellow forum member, TSers recently shared around a dozen ways to handle a lo...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...