河南省
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Display Tech Compared: TN vs. VA vs. IPS
When choosing a new computer monitor, the type of panel used by the display is a key piece of inform...
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Nvidia GeForce Now Ultimate vs. Your Own RTX GPU
Nvidia's GeForce Now has changed a lot in the year since we asked the question: which is better, a n...
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...
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How JPEG Image Compression Works
In today's world of AI and machine intelligence, it sometimes skips the mind that the primary end-us...
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Not Intel, Not AMD: Alternative CPU Architectures from Around the World
It's easy to think of the desktop CPU space as a duopoly: on the one hand you have Intel finally tra...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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Most Watchable Games for Non
Not everyone likes gaming. Picture the scene: you're with a perfect new partner who shares many of y...
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Playing Call of Duty Can Improve Your Driving Skills
"Playing video games can make you a better driver."That statement probably brings to mind games like...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...