施文彬
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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The World Wide Web Turns 30: A Timeline
The Web is turning 30 years old this month and clearly we've come a long way since Tim-Berners Lee w...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Building a Budget PC: Should You Buy a Used Graphics Card?
At a time when graphics cards are extremely overpriced, AMD's new Ryzen 3 2200G and Ryzen 5 2400G of...
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Testing AMD's new Radeon Anti
Alongside the release of AMD's new Radeon RX 5700 Navi GPUs, the company rolled out two new features...