郎朗
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Threadripper 3990X TRX40 VRM Torture Test feat. Asus ROG Zenith II Extreme Alpha
Today we're going to perform some AMD TRX40 motherboard VRM thermal testing using the powerful 64-co...
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Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
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Graphics Card Pricing Update: December 2018
Time is running out for 2018, so this will be last update to our series that explores graphics card...
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Six Mobile Tech Trends to Watch in 2018
We're a few weeks into 2018, MWC is now behind us, and we're starting to get a good look at the tren...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...
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Anatomy of a Mouse
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...