太冲
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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10+ Tools for Finding and Deleting Duplicate Files on Windows
We've covered many ways that you can save space on your storage drives over the years, most recently...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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The Ultimate 44 Used Graphics Card Pricing & Benchmark Guide
Along with our recent editorials on why it's a bad time to build a gaming PC (not least because of o...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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Explainer: L1 vs. L2 vs. L3 Cache
Every single CPU found in any computer, from a cheap laptop to a million-dollar server, will have so...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Ryzen 5000 Memory Performance Guide
In this article we'll be searching for Zen 3's memory sweet spot and looking at DDR4 memory performa...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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15+ Titles Every PC Gamer Should Own
There are thousands upon thousands of PC games out there, and hundreds of good ones. However, some h...