埃尔顿约翰
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Ryzen 5 2600X vs. 2600: Which should you buy?
If you've got some $200 to spend on a new CPU and you want something that can handle any and all tas...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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TechSpot Best of IFA 2018
Once again, the tech industry descended on Berlin with an overwhelming number of gadgets. As hundred...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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How to Play Long Video Games When You Have No Time
For a lot of gamers with demanding jobs, marriages and/or families, the excitement of reading good r...
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...