郎朗
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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The Best Gaming Concept Art of 2016
Here, after much deliberation, is a collection of the best concept art from video games released in...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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It's Time to Reinvent the Digital Pen
One of the best things about the Surface Pro 3 is its pen. It's changed the way I take notes, brains...
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Explainer: What is Arduino?
When it comes to computing devices, the headlines nearly always go to biggest and fastest – more GHz...
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5 Days of Awesome Wallpapers: Nature Photography and Amazing Scenes
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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Touring Logitech's Audio HQ
In searching for the perfect wireless gaming headset, I recently expressed my overall dissatisfactio...
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CPU Price Watch: 9900K Incoming, Ryzen Cuts
Later this week we'll finally be able to publish our benchmarks for Intel's new 8-core CPUs like the...
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5 Days of Awesome Wallpapers: Minimalist and Abstract Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...