反光镜乐队
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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E3 2014 PC Game Trailer Roundup
Didn't clear your schedule to track E3? Here are 40 plus PC game trailers from the event along with...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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E3 2014 PC Game Trailer Roundup
Didn't clear your schedule to track E3? Here are 40 plus PC game trailers from the event along with...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Explainer: Number Representations in Computer Hardware
As Shakespeare would have it, "that which we call a rose by any other name would smell just as sweet...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Sustainable Computing, Explained
When it comes to the topic of greenhouse gas emissions, the traditional culprits usually fall under...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...