董运昌
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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How to Get Your Significant Other Into Gaming
You play games, but your significant other does not. It's a common scenario that can be a point of c...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Galaxy S9+ vs Pixel 2 XL Camera
Google's Pixel 2 and Pixel 2 XL have commanded the phone camera throne since launch, producing aston...
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How to Use the Amazon Echo Spot and Echo Show as a Security Camera
Amazon Echo devices offer a multitude of functions, but those with built-in camera and screens have...
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The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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Working From Home Effectively: Dos and Don'ts
In the span of just a few weeks, daily life as we know it has taken a 180-degree turn due to the Cov...