蔡旻佑
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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SimCity 2000 is the Most Important Game I've Ever Played
The same game can be different things to different people, with gender, history, age, cultural backg...
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The State of Mining: Guide to Ethereum
Although they are often shrouded in mystery and technical details, you've probably heard of cryptocu...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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10 Games to Work Out Your GPU to the Max
Just bought a new graphics card and want to see what its real capabilities are? Or do you have one t...
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DOOM Eternal PC Graphics Benchmark
Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, more movement p...
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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...
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50 Years Later: The Revolutionary 8008 Microprocessor
Guest author Ken Shirriff is a Silicon Valley-based computer enthusiast who enjoys reverse-engineeri...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....