开县
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Revisiting the Radeon R9 280X / HD 7970
Continuing along with revisiting some of our favorite old graphics cards, today we'll be checking ba...
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Everything You Need to Know About SFF PCs
Small form factor (SFF) PCs are a niche corner of the PC market that's becoming more accessible than...
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...
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Anatomy of a Mouse
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
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What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
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Android Performance Tips and Tweaks
Android phones have a habit of getting bogged down after 6 to 12 months of use (or do they?). A phon...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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The World Wide Web Turns 30: A Timeline
The Web is turning 30 years old this month and clearly we've come a long way since Tim-Berners Lee w...
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Adobe Premiere Pro CC CPU & GPU Performance
Editor's Note:Matt Bach is the head of Puget Labs and has been part of Puget Systems, a boutique bui...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...