常小婧
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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50 Years of Video Games
For a little over 50 years, video games have been a significant part of popular culture, for million...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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Nvidia and AMD Keep Dropping GPU Prices After New Product Launches Flop
Even if we're not planning to buy a GPU at this time – and we don't blame you – there are still many...
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Xbox One vs. PS4: How They Stack Up Today
Two new gaming consoles. Both very powerful. Both very ambitious. Both about to meet head to head......
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Build a PC vs. Pre
In normal times, most PC enthusiasts wouldn't consider a pre-built solution. More affordable pricing...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...