郑晟
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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GPU Availability and Pricing Update: August 2021
It's time for our monthly update into graphics card pricing and availability, a series that we've be...
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What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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Are We Reaching GPU Normalcy? The Answer is (Almost) Yes
It's time for another look at graphics card pricing and this month it's particularly exciting as we...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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So, You Want to Be a Video Game Developer?
You could be the kind of person who just lives and breathes video games, loving every aspect of them...
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Nvidia GeForce Now Ultimate vs. Your Own RTX GPU
Nvidia's GeForce Now has changed a lot in the year since we asked the question: which is better, a n...
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Most Watchable Games for Non
Not everyone likes gaming. Picture the scene: you're with a perfect new partner who shares many of y...
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Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
Today we're taking a closer look at Nvidia DLSS upscaling when used to render games at 1080p. This i...