朴勇河
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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The Best PC Games of 2018... So Far
We're well past the halfway point of 2018, which means it's a good time to take a look at the best P...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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What is a Checksum, and What Can You Do With It?
You're about to click on a download button and notice a weird looking code next to it. It doesn't se...
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Add Tabs to File Explorer and Other Applications Ahead of Windows 10's Sets Feature
While tabs have been a core part of web browsers for more than a decade (including Internet Explorer...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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The Price is Wrong: This is What GPUs Should Have Cost
We know that the current GPU generation has been a disappointment for many. High graphics card price...
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How CPU Cores & Cache Impact Gaming Performance
At some point you may have heard someone say that for gaming you need X amount of cores. Typical exa...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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Interview with Intel's CEO: Pat Gelsinger describes a different kind of foundry
Something to look forward to:Why has Intel chosen to make the huge strategic pivot and investment to...