前田亘辉
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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The Story of Solitaire, One of the World's Biggest Video Games
For over twenty years, a video game has tormented mums, dads and office workers the world over. And...
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How to Remote Access Your Computer with Chrome
There are plenty of scenarios and options when it comes to computer remote access. TeamViewer is a g...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Explainer: What is Arduino?
When it comes to computing devices, the headlines nearly always go to biggest and fastest – more GHz...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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How CPU Cores & Cache Impact Gaming Performance
At some point you may have heard someone say that for gaming you need X amount of cores. Typical exa...
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11 Tech Products That Were Supposed to Fail... But Didn't
You'll often find that when a new product or service fails, there's a line of people waiting to say,...
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Ever Wondered How Those Computer
Depending on where you live, you've likely seen a house with crazy flashing Christmas lights that ch...
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Galaxy S9+ vs Pixel 2 XL Camera
Google's Pixel 2 and Pixel 2 XL have commanded the phone camera throne since launch, producing aston...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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4GB vs. 8GB: How Have VRAM Requirements Evolved?
A lot has been said about 8GB graphics cards over the past year, and much of that discussion was spa...