袁子皓
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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The Fear is Gone: My PC is my Next
There was a moment on Sunday when I thought the PC gamers had been hiding something from me.They'd b...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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10 Games to Chill Out and Lower Your Stress Levels
Like movies, video games can evoke a variety of emotions. Games like Resident Evil or Silent Hill ca...
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FreeSync on Nvidia GPUs Workaround: Impractical, But It Works
Recently two separate Reddit threads brought an interesting topic to discussion: if you hook up your...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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How Blizzard Saved Diablo III From Disaster
This is an excerpt from Jason Schreier's upcoming book, "Blood, Sweat, and Pixels," which comes out...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...
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Screen Tearing or Input Lag? To Vsync or Not to Vsync?
Screen tear or input lag? To vsync or not to vsync? For the longest time, this was an either-or ques...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...