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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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Cyrix: Gone But Not Forgotten
Most of you are no doubt familiar with Intel and AMD, Qualcomm, Texas Instruments, and possibly even...
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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Explainer: What is Chip Binning?
You just bought a new CPU or graphics card, and fired it up in your PC. It seems to run pretty cool,...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Use Your Gaming Laptop and Play On Battery Power? Is It Possible?
Today we are investigating two commonly asked questions about gaming laptops: what's the performance...
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GPU Availability and Pricing Update: April 2022
It's time for our monthly graphics card pricing update and in overly positive news, the trend toward...