加藤和树
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Five Things I Didn't Get About Making Video Games (Until I Did It)
Before I joined Gearbox Software, I worked at Destructoidas a features editor. I worked there from 2...
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Nvidia Pascal Goes Mobile: GeForce GTX 1080, 1070 & 1060 Preview
Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was...
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Secure Email and Cloud Alternatives to Gmail and Dropbox
Back in June last year, confidential documents leaked by Edward Snowden indicated that major email a...
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Optogenetics: A Virtual Reality System for Controlling Living Cells
Our brains communicate with electrical and chemical signaling, but scientists have discovered that l...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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Assembling a DIY PC Speaker System
I was bitten by the audiophile bug at a relatively young age. When I was in my early teens, my paren...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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Culture Smash: The State of PC Gaming in Japan
Cold rain drizzles outside. Inside, everything is pink, round, and frilly. The first floor of this o...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Parental Controls: How to Lock Down Your Kids' iOS Devices
I'm the father of a very curious 9-year-old daughter. As such, it's a headache trying to make sure s...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...