陵水黎族自治县
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SimCity 2000 is the Most Important Game I've Ever Played
The same game can be different things to different people, with gender, history, age, cultural backg...
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The Most Memorable Overclocking
Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Ear...
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The Dark Web: Exploring the Hidden Internet
In the realm of the Internet, few things carry as infamous a reputation as the Dark Web. Widely util...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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A Brief History of In
These days, in-game advertising is the rule, not the exception. According to an Omdia survey, gaming...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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10 Games to Work Out Your GPU to the Max
Just bought a new graphics card and want to see what its real capabilities are? Or do you have one t...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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iOS 7: Six Things Apple Got Right and Six That Are Still Missing
Despite how much people claim to like change, at the core we are creatures of habit. Just as we saw...