林沐桦
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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4GB vs. 8GB: How Have VRAM Requirements Evolved?
A lot has been said about 8GB graphics cards over the past year, and much of that discussion was spa...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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AMD Ryzen 5 3600 + Radeon RX 6800: Tested at 1080p, 1440p and 4K
Recently we took a look at how well the Ryzen 5 3600 performed in games when paired with the GeForce...
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GPU Availability and Pricing Update: July 2022
This month's update is particularly interesting not only because we continue to see a slide in GPU p...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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4GB vs. 8GB: How Have VRAM Requirements Evolved?
A lot has been said about 8GB graphics cards over the past year, and much of that discussion was spa...
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How to Change Your Monitor's Refresh Rate in Windows
Have you upgraded your monitor to one with a higher refresh rate? Not feeling the difference? How ab...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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Testing GeForce Now Ultimate RTX 4080 Tier
Back in January, we looked at Nvidia's GeForce Now game streaming service's Ultimate tier and how it...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...