江西省
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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What Are Chiplets and Why They Are So Important for the Future of Processors
While chiplets have been in use for decades, they've been employed sparingly and for very specific p...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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A Games List of Only Amazing Hidden Indie Gems and Snubs
Over the past year we've been slammed with a barrage of superb games, from AAA blockbusters such as...
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Why GPUs are the New Kings of Cache. Explained.
It wasn't that far back that if you wanted a processor with tons of cache buried inside it, then CPU...
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Will GPUs Ever Get Cheaper? GPU Pricing Update
After a period of consistent graphics card releases from Nvidia and AMD, things have cooled down in...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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The Worst CPU & GPU Purchases of 2018
If you want to know what graphics card you should buy or what's the best CPU for your new rig, we've...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...