伊洋
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Get Rid of Windows 10 Ads, Office Offers and Other Annoyances
Microsoft started to sneak advertisements into the Windows platform with Windows 8 and they've only...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Five Experimental Chrome Settings Worth Enabling
Similar to the "Labs" section of Gmail, Google has a hidden list of experimental features that you c...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Why Peter Molyneux's Godus is Such a Disaster
"You know what Peter Molyneux's like," an ex-22Cans employee told me while trying to sum up the infa...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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The Best AMD Ryzen Gaming Laptops (So Far)
As a culmination to our testing of Ryzen Mobile 4000-H processors and the various laptops they are f...
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DDR4 Memory at 4000 MT/s, Does It Make a Difference?
Normally I don't pay much attention to e-mails that hit my inbox from manufacturers claiming that a...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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How Blizzard Saved Diablo III From Disaster
This is an excerpt from Jason Schreier's upcoming book, "Blood, Sweat, and Pixels," which comes out...