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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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Hardware Essentials for $50 or Less
Tech gadgets come in all different shapes, sizes and price points. It's a common misconception that...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Update your BIOS: Utilities from Top Motherboard Makers
PSA:Enthusiasts building their own PCs are accustomed to keeping up with latest drivers, especially...
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5 Windows File Explorer Alternatives You Should Try
A key component of Windows that hasn't fundamentally changed over the years is the File Explorer. Wh...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...