冈村靖幸
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Explainer: What is SSD Trimming?
Have you ever noticed when you go into Windows to optimize your storage drives, it says retrim for S...
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The Best PC Games of 2018... So Far
We're well past the halfway point of 2018, which means it's a good time to take a look at the best P...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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Can You Build a Gaming PC for $500?
In a world where a decent graphics card can cost the same as a new cutting-edge console, you'd be fo...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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27 Years of Tomb Raider & Lara Croft
Few video game characters have become more famous than the games that featured them. Lara Croft is o...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Why Upgrading a Gaming PC Right Now is Almost Pointless
Earlier in the week, we were discussing why building a new gaming PC right now isn't a bad idea, as...
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Nvidia GeForce RTX 2080 and RTX 2080 Ti Overclocking Guide
Today we're going to be diving a little deeper into overclocking the new Nvidia GeForce RTX 2080 Ti...