李妍
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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Then and Now: 5 Generations of Radeon Graphics Compared
Last month we compared half a decade's worth of DirectX 11-capable GeForce cards in the latest and g...
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Transfer Steam Games to a New Drive Without Redownloading
Although solid state drives have steadily increased in capacity, so too have the size of game instal...
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The Ideal Smartphone for 2017
2016 was another year where, for the most part, it was hard to pick a bad smartphone. Sure, the Gala...
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Nvidia Pascal Goes Mobile: GeForce GTX 1080, 1070 & 1060 Preview
Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was...
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2016's $400 GPU vs. 2019's $400 GPUs
Something we've been hearing a lot this year is that PC gaming is not in great shape, how there's a...
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Ryzen 5000 Memory Performance Guide
In this article we'll be searching for Zen 3's memory sweet spot and looking at DDR4 memory performa...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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Ever Wondered How Those Computer
Depending on where you live, you've likely seen a house with crazy flashing Christmas lights that ch...
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The Fear is Gone: My PC is my Next
There was a moment on Sunday when I thought the PC gamers had been hiding something from me.They'd b...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...