刘忠源
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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The One Thing Next
The PS4, Xbox One and Wii U are all very different consoles, but there's one thing I wish all three...
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Apple and Google Tablets Moving to Microsoft Territory
The common refrain has been that tablets are for consumption and that laptops are for productivity,...
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Comparing Team Communication Apps: What Do You Get for Free?
Technology has always played a big role in business and managing resources more efficiently. Team co...
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Display Panel Technology: TN vs. VA vs. IPS
Update: This is our original explainer about display technologies. While most of the information bel...
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Patched Desktop PC: Meltdown & Spectre Benchmarked
Following up to our initial testing of the Meltdown patch for Windows 10, today we're looking deeper...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Why Game Developers Keep Getting Laid Off
On a May morning in Rhode Island two years ago, a reporter for the Providence Journalstood outside t...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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These 9 Devices Might Be a Waste of Your Money
Sometimes it pays to buy slightly older devices in place of tempting deals on newly released tech. B...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...
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10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...