柳飞
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Shader Compilation and Why It Causes Stuttering, Explained
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
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King's Field Retrospective: Exploring the Roots of Elden Ring and Dark Souls
A little over 10 years ago, Demon's Souls launched on the PS3, an action RPG import from a little-kn...
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GeForce RTX on Your Laptop? What Form Will That Take and When?
By now every self-respecting PC enthusiast and gamer will be aware of Nvidia's new GeForce RTX 20 se...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Display Panel Technology: TN vs. VA vs. IPS
Update: This is our original explainer about display technologies. While most of the information bel...
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10 Tips to Get You Started with Microsoft PC Game Pass
When Microsoft changed the name of "Xbox Game Pass for PC" to the much simpler PC Game Pass, it was...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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What Ever Happened to Flickr?
In 2007, Flickr was the most popular dedicated photo-sharing site on the web, and growing exponentia...
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2016's $170 GPU vs. 2019's $170 GPUs
Today we're going to review the sub-$200 graphics card market and see how it compares to what we wer...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...