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How We Test: CPU Benchmarks, Misconceptions Explained
We're certain many of you already have a solid understanding of how we perform CPU benchmarks, but a...
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CPU and GPU Availability and Pricing Update: May 2021
Here's our monthly update looking into the current state of the CPU and graphics card markets. The g...
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CPU and GPU Availability and Pricing Update: April 2021
As stock shortages of CPUs and graphics cards continues, it's time for an update on the market to se...
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Why Are Modern PC Games Using So Much VRAM?
Even if you're just a casual follower of tech news, you can't have missed that the amount of video m...
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CPU and GPU Availability and Pricing Update: March 2021
CPU and graphics card pricing and availability are still a mess, but is the situation improving? Can...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Coleco: Gone But Not Forgotten
For those growing up in the 1980s, the name "Coleco" stirs up nostalgic memories of a gaming era lon...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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Black Friday GPU Buying Guide: November GPU Pricing Update
There's a lot to discuss in this month's GPU pricing update with some updates regarding Nvidia's upc...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...