和田地区
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How We Test: CPU Benchmarks, Misconceptions Explained
We're certain many of you already have a solid understanding of how we perform CPU benchmarks, but a...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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Nvidia and AMD Keep Dropping GPU Prices After New Product Launches Flop
Even if we're not planning to buy a GPU at this time – and we don't blame you – there are still many...
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How CPU Cores & Cache Impact Gaming Performance
At some point you may have heard someone say that for gaming you need X amount of cores. Typical exa...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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GPU Availability and Pricing Update: July 2022
This month's update is particularly interesting not only because we continue to see a slide in GPU p...
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GPU Pricing Update, Year in Review: Price Trends Charted
Welcome back for our monthly GPU pricing update, the last one of the year. In today's article we hav...
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Can You Build a Gaming PC for $1,000?
With hardware prices growing ever higher and graphics cards costing a small fortune, you might think...
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GPU Availability and Pricing Update: July 2022
This month's update is particularly interesting not only because we continue to see a slide in GPU p...