乱弹阿翔
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Microsoft/Minecraft: How much did Redmond overpay?
Earlier this week it was confirmed that Microsoft is acquiring Minecraft maker Mojang for $2.5 billi...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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1440p at 165 Hz: The Ultimate Gaming Experience?
There are a lot of choices for monitors out there at the moment, which makes picking one variant as...
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How USB Works
Editor's note:An updated version of this article has been published.For 25 years, the USB port has b...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
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GPU Availability and Pricing Update: July 2021
It's that time of the month when we provide you with an update on the current state of the GPU marke...
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The 10 Most Anticipated PC Games of 2021
Coming in from an eventful year when a record number of PC gamers dived into their favorite PC title...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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How Arm Came to Dominate the Mobile Market
Whenever you think of mobile computing hardware, Arm is likely the first company that comes to mind,...
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Then and Now: Almost 10 Years of Intel CPUs Compared
It's hard to believe 15 years have passed since I tested the Pentium 4 series for the first time. At...